Saturday, November 18, 2017

Game 2: Frostgrave

   The second game I played in at MillenniumCon was on Friday afternoon. This time, I was trying out Frostgrave. This is a set of fantasy skirmish rules with a definite campaign / warband building aspect. It's quite popular, and the minis are nice. You can also use random other fantasy figures to help fill in your warband. I bought the rules back in the summer, so it was time to give it a try.

One part of the magnificent lost city of Frostgrave

  It is a terrain intensive game, I think. Is this a dichotomy of wargaming, that the fewer figures you need, the more terrain you want? It seems to be...

The Witch and his apprentice.

  I chose the witch as my wizard because, well, it's a cool looking model. Also, I have this pair already, though not painted.

Fallen columns of frost-rimed stone...

A rapid retreat with the loot...

   You always want to be sure to secure some treasure. That's the point of the game. You use treasure to build up your warband over a series of games.

A giant worm erupts from the frozen ground.

   This worm would be responsible for the death of the archer you see there. And also my wizard. Darn it.

   All in all, I had fun. I won somehow, as the rules count how many spells you successfully manage to cast, and I cast one more than my opponent. All other factors being equal, that meant I won the game by a slim margin. Even though I lost a lot more of my warband including my wizard. Well, I didn't set the victory conditions - I'll just be glad they favored me.

Friday, November 17, 2017

Posting about Post Captain

   So the first game I played at the convention was on Friday morning. I tried out a set of Napoleonic naval rules (Age of Sail) called Post Captain, which are produced by Old Dominion Game Works (ODGW). They also make Close Action and some other rules I believe for nval gaming in other eras as well as land gaming. But I digress.

   Being a total Anglophile, and the first to arrive, I got to choose which ship I would captain. I took the British vessel. Hearts of oak, and all that, what? After a couple of turns maneuvering, the French let fly at my rigging from a great distance, doing little damage. We closed to more effective ranges and began hammering one another.

The French (on the right in this photo) have the wind gage. 
I maneuver upwind, eager to bring them under my guns.

My ship, the pride of the Royal Navy.
Miniature is Portsmouth, I believe.
Custom rigging by the owner, Brian Weatherby.

The French fire at my rigging...

I cross his T and stern rake the Frogs!
Up until this point, my larboard battery had not been fired.

   Eventually, I managed to cause some pretty critical damage to his vessel, hitting both his pumps and smashing the wheel. Stuck on a single course, I could maneuver right up behind him for the fatal blow. My last broadside was from my previously un-fired larboard battery, at virtually point blank range, right into his stern. This is about as good a situation as one can find oneself in from the standpoint of being the giver. This cannonade killed his captain, shattered his mizzenmast, sprung the main top, dismounted about half of his remaining guns... he hauled down his colours.

Jeff Hunt, owner of Portsmouth Miniatures.
He's running a different game here.

   I had fun, but don't think I will be getting deeply into this sort of gaming. First, Brian is local and I figure I can get him to come beat on me anytime, and he has plenty of ships. Plus, his are spectacularly rigged out, taking hours of concentration and skill. Really, they are beautiful. Second, I am already working on so many other projects now... and third, it does take a good deal of time. We managed as two beginners to have a one-on-one duel to a conclusion in just under four hours. A fleet action would have been an all-day affair.

Sunday, November 12, 2017

MillenniumCon XX Flash Report

   Just got home from Round Rock. Overall, I had a really good time at the convention. Photos will follow soon (ish). Highlights:
  • My game went really well. A few bumps, but everyone seemed to enjoy it, and I got some good feedback for a future refinement... this one may return.
  • I played in five games. Of those, I won four (one was a co-operative win). The other was determined a draw.
  • Bought a good deal of new toys.
  • Met a lot of new people, mainly gamers from Texas.
  • Ran into a lot of people I have met over the years at various other stores and conventions.
  • Best of all, I ran into someone I knew a long time ago. Tim was one of my fish buddies when we were in the Corps of Cadets at Texas A&M. We are both Class of '94 members of Company A-2, 7th Btn, 1st Reg't. We hadn't seen one another in almost 24 years, but we got a chance to catch up some while we played a game of OGRE together. Information exchanged.

   Basically, I have to say that MillenniumCon is the best small convention I have ever attended. The atmosphere is fun and relaxed. The venue is good (could use food service) and clean.

   That's the FLASH report.

Wednesday, October 11, 2017

Recent Purchases

   Since the storm I have been engaging in a great deal of retail therapy. I know it's probably not real healthy, but I've spent a fair amount of money lately on a wide variety of games and accessories. SO, just to keep it in my mind, and give you faithful few an idea of where my madness has been leading me lately...

Rulebooks...

  • Frostgrave Thaw of the Lich Lord



  • Starfinder RPG Core Rulebook



  • Bolt Action, 2nd Edition
  • Armies of Germany




  • Gothic: An Expansion for In Her Majesty's Name
  • FOW 4E: Desert Rats

And Accessories...

  • FOW 4e: Desert Rats Command Cards
  • FOW 4e: Desert Rats Tokens



  • Dystopian Wars: Cards
  • IHMN: Tokens/markers
  • Vallejo Paints and Brush On Primer

And boardgames...

  • Machi Koro: Bright Lights, Big City



  • SmashUp: Big in Japan
  • SmashUp: Monster Movie Mashup
  • SmashUp: Cease and Desist


And minis...

  • Red Vectors Martian Skiffs (x2), custom scaled to work for 15mm.
  • Trollbloods Starter Battlegroup



  • Circle Oroboros Starter Battlegroup (old)



  • Dystopian Wars FSA Valley-class Airship
  • Ogre Miniatures: Hover Trucks and Light Artillery Drones (x3 each)



  • Ogre Miniatures: Paneuro GEVs (x6)
  • WH40K: Necron Canoptic Scarab Swarm (x6 bases) for use as Automaton Insects
  • Bolt Action BEF Vickers MMG Team
  • Bolt Action Home Guard Blacker Bombard Team



  • Bolt Action BEF 3" Mortar Team

And a lot of terrain, too...

  • Battlefield in a Box: Pacific Landing Mats
  • Battlefield in a Box: Extra Large Dune
  • Battlefield in a Box: Desert Escarpments



  • Battlefield in a Box: Desert Scrub
  • Battlefield in a Box: Desert Administration Building
  • PlastCraft: Colored Desert Building Set (x2)



  • PlastCraft: Colored Desert 2-story Desert Building
  • PlastCraft: Colored Desert Dwelling
  • PlastCraft: Colored Desert Dwelling with Stairs
  • Ainsty 28mm wooden jetty
  • Four Hirst Arts molds and plaster


   Ummm... I may have a problem.

Red Vectors Martian Skiff

 Made by RedVectors in the UK, these skiffs were custom adjusted a bit to work for 15mm. I am in the process of assembling and painting the first of the pair. The price was quite reasonable, I thought, and the shipment was dashed quick.





   Not quite done. It needs a gun on that forward platform, and a crew. I suppose this calls for a visit to Scale Creep for minis...