Showing posts with label Naval. Show all posts
Showing posts with label Naval. Show all posts

Friday, February 28, 2020

What Have I Been Up To?

   Personally, I have been dealing with treatment for Major Depression Disorder and ADD. After many years of denial. Meds and therapy are helping. A lot. Please don't be dumb like me - go get help if you even think you need it.

  Hobby-wise, I have been into Gaslands and KillTeam lately. Lots of terrain painted, and some more cars. Painted up the starter box for KillTeam for my sons, so a few Primaris Reaver Space Marines and some Tau Fire Warriors. Working on my own team of Genestealer Cultists because I have wanted to play them since they first appeared in White Dwarf in 1989 or so. Played some Team Yankee, and some Flames of War v.4. Have almost completed a Starfinder campaign (Against the Aeon Throne AP) that I am GMing. I play in an online Starfinder game, too. Played a big OGRE game in November. Finished up a couple of airships, but need to build stands for them. Though that has been designed.























Sunday, November 19, 2017

Brian Weathersby Reports on MillenniumCon Post Captain

https://mymodelsailingships.blogspot.com/2017/11/post-captain-at-millenniumcon-in-austin.html?showComment=1511154879724#c1200619701041397451

Friday, November 17, 2017

Posting about Post Captain

   So the first game I played at the convention was on Friday morning. I tried out a set of Napoleonic naval rules (Age of Sail) called Post Captain, which are produced by Old Dominion Game Works (ODGW). They also make Close Action and some other rules I believe for nval gaming in other eras as well as land gaming. But I digress.

   Being a total Anglophile, and the first to arrive, I got to choose which ship I would captain. I took the British vessel. Hearts of oak, and all that, what? After a couple of turns maneuvering, the French let fly at my rigging from a great distance, doing little damage. We closed to more effective ranges and began hammering one another.

The French (on the right in this photo) have the wind gage. 
I maneuver upwind, eager to bring them under my guns.

My ship, Northumberland (74), the pride of the Royal Navy.
Miniature is Langdon, I believe.
Custom rigging by the owner, Brian Weathersby.

The French fire at my rigging...

I cross his T and stern rake the Frogs!
Up until this point, my larboard battery had not been fired.

   Eventually, I managed to cause some pretty critical damage to his vessel, hitting both his pumps and smashing the wheel. Stuck on a single course, I could maneuver right up behind him for the fatal blow. My last broadside was from my previously un-fired larboard battery, at virtually point blank range, right into his stern. This is about as good a situation as one can find oneself in from the standpoint of being the giver. This cannonade killed his captain, shattered his mizzenmast, sprung the main top, dismounted about half of his remaining guns... he hauled down his colours.

Jeff Hunt, owner of Portsmouth Miniatures.
They make nice ships too.
He's running a different game here.

   I had fun, but don't think I will be getting deeply into this sort of gaming. First, Brian is local and I figure I can get him to come beat on me anytime, and he has plenty of ships. Plus, his are spectacularly rigged out, taking hours of concentration and skill. Really, they are beautiful. Second, I am already working on so many other projects now... and third, it does take a good deal of time. We managed as two beginners to have a one-on-one duel to a conclusion in just under four hours. A fleet action would have been an all-day affair.