The second game I played in at MillenniumCon was on Friday afternoon. This time, I was trying out Frostgrave. This is a set of fantasy skirmish rules with a definite campaign / warband building aspect. It's quite popular, and the minis are nice. You can also use random other fantasy figures to help fill in your warband. I bought the rules back in the summer, so it was time to give it a try.
One part of the magnificent lost city of Frostgrave
It is a terrain intensive game, I think. Is this a dichotomy of wargaming, that the fewer figures you need, the more terrain you want? It seems to be...
The Witch and his apprentice.
I chose the witch as my wizard because, well, it's a cool looking model. Also, I have this pair already, though not painted.
Fallen columns of frost-rimed stone...
A rapid retreat with the loot...
You always want to be sure to secure some treasure. That's the point of the game. You use treasure to build up your warband over a series of games.
A giant worm erupts from the frozen ground.
All in all, I had fun. I won somehow, as the rules count how many spells you successfully manage to cast, and I cast one more than my opponent. All other factors being equal, that meant I won the game by a slim margin. Even though I lost a lot more of my warband including my wizard. Well, I didn't set the victory conditions - I'll just be glad they favored me.