Showing posts with label Cygnar. Show all posts
Showing posts with label Cygnar. Show all posts

Sunday, September 8, 2013

More painting finished...

  I know that you have all been awaiting this post with bated breath (not baited, right? That would smell fishy, I think... anyway, sorry about the ADD kicking in there). More painted stuff! Yay!

  I finished up some more Nordlander spearmen, so I took a picture of the unit so far. I just need to paint up three more spearmen and the champion, and they are all currently on the table.



   I also finished two more Combine Ogres, a Mk. I and a Mk. II. The Mk. I was manufactured in the Houston autofac. The Mk. II is out of the autofac near Mexico City, in Toluca. It's designation BTOL led to the nickname "Beetle."

HOU-65-I-22

BTUL-69-II-2, aka "Beetle 2"

"Beetle 2", a Mk. II Ogre.

   SOme more assistance for my fledgling Cygnar Warmachine army. This is a Squire, a very special and really helpful little warjack, although useless in a fight.



   Last of all, a couple of figures for the Lord Curr's Incorrigibles Company for the VSF skirmish game In Her Majesty's Name. These will go along with Mohan Singh, whom I introduced a few days ago.

"Mad Mick" McFarlane

Sam Warburton, 'ard 'un.


Sunday, April 7, 2013

Cygnar Wins!

   Just finished playing my first game of Warmachine. Lots of good skirmishy fun.

   And I won!

   It all came down to the warcasters fighting in hand to hand, and Cygnar's Coleman Stryker slaughtered the Khadorian female warcaster with his sword. Chivalry may be dead, but she had it coming after wht she did to my poor Ironclad warjack.

   I also had a completely untouched Lancer warjack, while my Charger was also destroyed by the Khadorian warcaster. The last Khador warjack had only one damage box remaining when I took down the warcaster, ending the game.

   A few pictures were taken, and will follow, soon.

Wednesday, February 20, 2013

Warmachine Update # 4 Plus Handgunners

   I managed to finish a few things tonight: the Cygnar Warcaster and a unit of twelve Empire handgunners from Talabheim. The handgunners have been languishing on my painting table for several months now - maybe even a year. So I am glad to be done with them. The warcaster also finished off the starter box of Cygnar models that Zach gave to me. Early, no less! I had promised to try and have them done by the end of March, and here it is with a week left to go in February. Miracles never cease.

   Enjoy the photos, and, as always, any tips or comments are appreciated.

Cygnar Warcaster - Don't recall the character name, honestly.

A view of his Steam-Magic Armour Powerplant


Command Group (Flute and Standard)
These are added when not using the unit as a detachment.

The "Violent" Violet Regiment


A Sharpshooter takes deadly aim...

   I think the handgunners will normally serve as a detachment, but I wanted to be able to field them effectively as an independent unit, hence the standard bearer and musician.

Sunday, February 3, 2013

Warmachine Update #3

INITIAL THREE WARJACKS FINISHED

   I guess that sort of says it all, huh? The Battlegroup box's Warjacks are done: painted, based and sealed. I still have to finish up the Warcaster, but he is coming along well. Here are a few pictures of the finished 'jacks.
Cygnar Charger
I bored out the barrels with a small drill.

Cygnar Ironclad
The Heavy. The shading on the top of the carapace looks better in person.

Another shot of the Charger.

Cygnar Lancer
Finished shot, with basing done.

   Tomorrow I will show you the newest of the Car Wars cars finished, the '68 Dodge Demon. And, later this week, I have some Flames of War Indians that are just about done to show off, plus one of the three Grant tanks.

Wednesday, January 23, 2013

Warmachine and Car Wars Update, Part 2


   Okay, update time - with pictures! We'll start with the Car Wars cars. They are mounted on some gray-sprayed Litko wooden bases, measuring 1.5" x 3" x 3mm. This is triple the size of a standard counter, so all distances in the game are tripled as well. I even have two triple-sized turn keys.

'71 Hemi 'Cuda
Note the twin MGs protruding low. 
Also has a discharger of some sort in the rear (minedropper?).

The Mach 5
No weapons. No top armor. But fast? Oh, heck yeah!
I plan to use it as a NPC car, more mobile target and distraction than anything else.

The Blue Viper
A Hot Wheels fantasy car. Greyson loves it.
No overt weapons, but rockets are concealed in the fenders.

  And now, we move to Warmachine. I already related how Zach (he corrected me) conned me into getting involved in a new game by cleverly giving me models for it. Here is the first one, nearly finished, a Cygnar Lancer. Of course, the base is unfinished for now, but I am reasonably pleased with the paint job.

Glowing Vortex coil (or whatever it is called) on the carapace.

Can you see the fire glowing in the grate?

Big pig sticker.

   The Dodge Demon is almost done - just waiting for paint to dry thoroughly before I apply the gloss coat to the turret. Also, the heavy warjack that came with the set (don't know the name for certain, still new to the game) is almost done. The last light warjack is only about 40% done, maybe, and the warcaster is still bare plastic. Still, a good jump on the project.

  Finally, I bought a few toys today. Three painted 15mm Grants for FOW, another platoon of Indian infantry, four India Pattern Carriers, a subscription to EasyArmy.com's North Africa company builder, a 2-pdr portee, and a set of templates for Warmachine. Ouch.