Friday, July 27, 2012

Hyderabad Campaign (D&D 3.5)

   A few weeks ago, I asked here about how to roleplay via Skype. I managed to get my end of the deal set up, but my buddy Jim is temporarily internet-less at his home in Canyon, Texas, thanks to technical difficulties. So we have been unable to Skype game. We settled for the next best, and have been speaker-phone gaming.

   This is definitely not the way we are going to want to proceed on a permanent basis. Hard to hear, and my sons' discussions and suggestions easily drown out what Jim is trying to say on the other end. We do send him text pictures of the map layout as we go, however, so he has a general idea of the tactical picture.

   The setting is one I created specifically for this campaign. Hyderabad (pr. Hi-deer-uh-bath) is located atop a relatively remote mountain. It would have remained an isolated village of inbred shepherds were it not for the Chamber of Portals found in a cavern below the village. Relics of the Ancients, the twenty-six magical gateways carry anyone passing through them to somewhere else, always underground. Most portals are known to have a variety of randomly selected end points, but the command word for each activates the return portal to the Chamber. The influx of wealth and adventurers has given the city its growth, and it is often called the City of Adventurers, the City of Wanderers, or the City of Portals.

   Chartered Adventuring Companies obtain charters from the city government allowing them access to the Chamber. A strict inventory is taken both before departure and on arrival. Taxes are garnished (5%) of anything that returns with a party that was not with them when they departed. The city above caters to the whims and needs of adventurers as well. There are a multitude of pawnbrokers, coin changers, jewelers, enchanters, weaponsmiths, inns, taverns, chandlers, merchants, thieves, and temples in the city's winding streets.

   Our party, the Chartered Company of Romarr's Rangers consists of the classic four member dungeon-delving team: fighter, sorcerer, rogue and cleric.
  • Joseph Ore'rock: Mul fighter. All power and endurance. He wields a greatsword as if it were a tennis racket. [Greyson]
  • Gerrok: Human cleric of Romarr, an obscure deity of protection. Domains are fire and war. Rumor has it that a great temple to Romarr is in one of the portal caverns. Gerrok seeks it to increase the faith. Captain of Romarr's Rangers. [Dane]
  • Hawar Osovok: Halfling rogue, brother of Idamar. Small and very quick, his nimble fingers find little challenge in common locks. [Jim]
  • Idamar Osovok: Halfling sorcerer, brother of Hawar. Physically weak, he avoids melee if possible, preferring to shower foes with unerring bolts of pure magical force. [Jim]

   So far, we have played on two nights, and are enjoying it. Can't wait to get the Skype up and running to help with visibility, discussion and sociability.

Friday, July 6, 2012

40K Proxies...

   If you play that game of the Grim Gothic Imperium, and especially if you have created or consider creating  Necron, Space Wolf, or Ork armies, you might be interested in this eBay seller's items. Samples include, priced from $50 to $10, the following:






Friday, June 29, 2012

VSF - The Modern Major General: New Blog!

VSF - The Modern Major General: New Blog!: OK, so here's the new blog - all I need to do is try to work out how to use it and what to put in it! Basically, I have enjoyed reading so...

Thursday, June 28, 2012

PanzerKaput's Painted Review: Welsh Flags without Writing

   PanzerKaput's Painted Review: Welsh Flags without Writing: Here is a second and requested Welsh flag for the use of. I hope you like it :D


   PK did this one on request for me. I love it. I present the flag of the Republic of Wales!

Wednesday, June 27, 2012

CDC: 1st Caernarfon Fusiliers Mobilized

Caernarfon -- Formerly a Territorial Army battalion of the British Army, the 1st Caernarfon Fusiliers have been mobilized (at last!) in defense of the Republic of Wales. 

   A military parade was held through the streets of the capital, ending in the Lower Ward of the castle. The commissioning ceremony culminated with the presentation of the regimental colours to Colonel William Jones (Officer Commanding) by Provisional President Saunders.




   Army officials have promised that as production permits, the 1st Caernarfon will receive helmets and additional support weapons, which are currently lagging in availability. Rifles and uniforms were those of the former TA battalion, suitably modified for current use until replacements come available.


[Editor's Note: Finally! Ten stout Welsh lads to fight the Fascists, Communists, and anyone who would reign over a free Wales! These were something of a chore to paint, though the paint jobs are not really complicated. I just find all that khaki (well, Vallejo English Uniform, mainly) excessively boring to paint. Now I just need to get some officers, a Maxim and a Lewis gun if possible. This is the second finished ten man unit  for my Welsh force.]