Tuesday, December 14, 2010

Age of Worms, Session IV

   We met again last Friday - two weeks in a row, it's a new record! I was hoping we would finish the Whispering Cairn, but it was not to be... However, things are coming to a conclusion, and I think we may be able to finish off next week. Maybe. Anyway, on to the play by play...
  •  Our intrepid heroes have healed up and rested, and proceed back into the Cairn for what they hope will be the last time.
  • They successfully bypass the face in the wall trap, and no one is injured climbing the chain (they cleverly shared the ring of feather fall, you see...).
  • Entering a new chamber, Norman and Sarmek are knocked off the beam into the iron ball pit, while Wren and Degar more wisely lowered themselves to its surface first. Or was it wise? Because they are attacked by the grick! Ahhh! Degar swings his mighty axe, striking the fiendish abomination squarely, only to see the creature's tough hide bounce the razor sharp steel. Wren electrocutes the beastie with Bigby's shocking grasp.
  • No sooner do our heroes defeat the abomination, then a ghost materializes out of nowhere and possesses the cleric with his malevolence attack! The ghost offers to let the party into the final secret chamber if they will bury his bones with his family in their farm cemetery; naturally, our party agrees.
  • The party returns to town to sell a few items, check in with their mentor, Allustan, and find out what the other group of adventurers in Diamond Lake were up to. In the process, Sarmek (played by my 12 year old son) spilled the beans to the rival adventurers about what they were exploring. Ooops! Thankfully, he did not give exact directions.
  • So now the party is in a rush to get the bones buried and get back to the Whispering Cairn to enter the True Tomb. Sadly, the rest of the family's remains are missing. Returning to town yet again to seek informattion, Wren decides they should investigate an abandoned observatory to see if there are any clues - it seems the perfect hideout for graverobbers!
 And that's where we ended up. Still not there, but oh so close...

2 comments:

Game Master Rob Adams said...

Very straightforward report. You got all the key sequences in without too much verbiage. It's cool that your son is playing games with you.

J Womack, Esq. said...

Actually, it's both boys. So doubly cool!